Posts Tagged ‘procedural animation’

Simulating Gravity in Flash

Thursday, August 14th, 2008

I’ve got some kind of compulsory disorder. Sometimes I just have to do some simulations, play with physics and get a break from normal web development. I haven’t had an “episode” in over two years now (view the last one), but a few days ago all this pent up need just had to be released and this tutorial is the uber-geeky result. Just touch the spheres with the mouse pointer, not too fast or you’re gonna break out of orbit!

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Dynamics and Procedural Animation in Flash

Tuesday, November 6th, 2007

This resource is provided as is, hopefully it will be useful for some Flash developer. Most probably it will just be a curiosity. The nerd factor is very high.... Read More