Posts Tagged ‘AS3’

Flash Jackpot Rotator and Counter

Monday, October 31st, 2011

This tutorial is based on the flash counter tutorial. ... Read More

Loading and scaling external Shockwaves to stage size in AS3

Sunday, March 27th, 2011

I’m just finished with an affiliate system currently in use by but more sites might be connected in the future. It’s made with Clojure’s Ring and Compojure and uses MongoDB for its database. To the right you see the result of this article, one of my affiliate banners, read on below to get the skinny on how it works.... Read More

Sessions and JSON with Ring, Compojure and Flash AS3

Saturday, August 21st, 2010

The code here is actually several months old, it was only today that I stumbled on it and realized it would be a nice writeup.... Read More

Flash CS4 and AS3 Number Counter

Saturday, June 5th, 2010

Update: Watch it live on the online casino which was the target project for this one.... Read More

Improved Cover Flow with Flash and AS3

Tuesday, May 25th, 2010

coverflow.png... Read More

Thumbnail Banner Rotator in ActionScript 3

Friday, February 19th, 2010

flash_banner_rotator.png... Read More

Flare timeline series final result

Monday, September 28th, 2009

Demo here. I’ve noted that the framerate is much better when the shockwave is included in a proper document, as opposed to the standalone swf I just linked to.... Read More

Advanced time series graph with Prefuse Flare

Saturday, September 26th, 2009

In the prior time series tutorial I stated that I was going to use Flare in favor of stuff like jFlot and jqPlot.... Read More

Setting up Xray for Flex SDK debugging in Ubuntu

Sunday, September 20th, 2009

I’ve just managed to get Xray to work, a great debugger. Xray needs two things to work, the connector which is a .swc you include in your AS3 code and the shockwave which will be connecting to, and communicating with, the connector.... Read More

Simple timeline graph with Prefuse Flare

Saturday, September 19th, 2009

I just finished the Flare shockwave that will replace stuff I previously made with jFlot. As you might know, I had to replace the processingjs linkmap with the Flare original due to performance issues with processingjs specifically and canvas + JS in general.... Read More